Game Design Document

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Safari Game Design Document


Safari by the Itty Biddies

Chorus
If I were to go…on a Safari
And I let you know
Would you come with me?
We’ll hear the oo oo oo of the monkeys
And the tweet tweet of the bir-rr-dies


When we’re walking the crocodiles start talking
While we’re exploring the lions start roaring
While we’re clapping hyenas start their laughing
When we’re swinging, the monkey keep on singing
Chorus

When we’re grooving the owls start their hooting
While we’re kissing the boa constrictor’s hissing
While we’re playing the elephants start swaying
While we’re prancing the zebras start their dancing
Chorus

While we’re sleeping the bats will start their squeaking
When we’re bopping the frogs will keep on hopping
While we’re prowling the tigers will be growling
When we’re dreaming the moonlight will be beaming
Chorus

follow this link to watch the Itty Biddies perform Safari



Levels
·       Each verse its own page
·       The verse will play through and then the page becomes interactive and does not progress until the forward button is pushed
·       Each line of the verse will animate into the page and out of the page before the next line comes in. All the lines will be gone during the interactive time of the page.
·       Each animal will appear during it’s line, animate it’s line and then hide when it’s line disappears.
·       When all lines disappear and interactivity begins, all four animals of the verse reappear.
·       A low underlying rhythm and sound effect for animals playing in the background
·       Each iteration of the chorus will be either a different time of day and/or season

Page Interactivity
·       Interactivity activated by touch or swipe. Items activated by touch proximity
·       5-10 environment items on each page can be activated
·       Interactivity will include activating a combination of the following elements: movement, sound, color
·       During the interactive phase of each page the four animals will be interactive with a minimum of 2 animations: the primary animation that corresponds to their verse and a secondary animation

Flow Chart






Characters

The Three Biddies



Animations of characters per verse:
Chorus:
                 
Verse 1:
                  Walking
                  Exploring
                  Clapping
                  Swinging
Verse 2:
                  Grooving
Kissing
Playing
Prancing
Verse 3:
                  Sleeping               
                  Bopping
                  Prowling
                  Dreaming




Animals
Animations
                                    Main
                                    Secondary-upon touch
·       Monkey  (figure 4)
o   Hold onto one limb of tree and scratch under arm with the other saying oo oo oo
o   ?
·       Bird (figure 3)
o   Tweet while flying/moving across sky
o   Move up and down and flip going other direction (possibly track with finger)
·       Crocodile (figure 12)
o   Raise up out of the water and “talk”-move jaw up and down
o   Move slowly across the water
·       Lion (figure 8)
o   Roaring-stand in one place with mouth opening and closing and head moving
o   ?
·       Hyena (figure 14)
o   Laughing:
o   ?
·       Owl (figure 5)
o   Hooting: beak moves but body doesn’t
o   ?
·       Boa constrictor (figure 6)
o   Hissing while moving around a branch
o   Move the other direction on the branch
·       Elephant (figure 9)
o   Sway: moving head and trunk while shifting from one foot to the other
o   Lift trunk? Spray water?
·       Zebra (figure 13)
o   Dancing
o   Different dance moves
·       Bat (figure 11)
o   Peeping?
o   ?
·       Frog (figure 10)
o   Hop
o   ?
·       Tiger (figure 7)
o   Growl
o   ?
·       Moonlight
o   Beaming (moon beams move down onto the scene)
o   Moon rotates


 

Developmental Milestones for 3 year olds

  • Correctly name familiar colors
  • Understand the idea of same and different
  • Pretend and fantasize more creatively
  • Follow three-part commands
  • Remember parts of a story
  • Understand time better (for example, morning, afternoon, night)
  • Count, and understand the concept of counting
  • Sort objects by shape and color
  • Complete age-appropriate puzzles
  • Recognize and identify common objects and pictures

Extra Game items?

Color matching?
Same/different?
Organize the parts of the story:
Matching:
What animals go with which sounds?
What animals are made of which patterns?
Time
Counting: How many…

Critique:         tiger more of an obvious pattern
                        Lion possibly a map fabric
           

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