Safari
Game Design Document
Safari by the Itty Biddies
Chorus
If I were to go…on a
Safari
And I let you know
Would you come with me?
We’ll hear the oo oo
oo of the monkeys
And the tweet tweet of
the bir-rr-dies
When
we’re walking the crocodiles start talking
While
we’re exploring the lions start roaring
While
we’re clapping hyenas start their laughing
When
we’re swinging, the monkey keep on singing
Chorus
When
we’re grooving the owls start their hooting
While
we’re kissing the boa constrictor’s hissing
While
we’re playing the elephants start swaying
While
we’re prancing the zebras start their dancing
Chorus
While
we’re sleeping the bats will start their squeaking
When
we’re bopping the frogs will keep on hopping
While
we’re prowling the tigers will be growling
When
we’re dreaming the moonlight will be beaming
Chorus
follow this link to watch the Itty Biddies perform Safari
follow this link to watch the Itty Biddies perform Safari
Levels
· Each verse its own page
· The verse will play through and
then the page becomes interactive and does not progress until the forward
button is pushed
· Each line of the verse will animate
into the page and out of the page before the next line comes in. All the lines
will be gone during the interactive time of the page.
· Each animal will appear during
it’s line, animate it’s line and then hide when it’s line disappears.
· When all lines disappear and
interactivity begins, all four animals of the verse reappear.
· A low underlying rhythm and
sound effect for animals playing in the background
· Each iteration of the chorus
will be either a different time of day and/or season
Page
Interactivity
· Interactivity activated by touch
or swipe. Items activated by touch proximity
· 5-10 environment items on each
page can be activated
· Interactivity will include
activating a combination of the following elements: movement, sound, color
· During the interactive phase of
each page the four animals will be interactive with a minimum of 2 animations:
the primary animation that corresponds to their verse and a secondary animation
Flow
Chart
Characters
The Three Biddies
Animations
of characters per verse:
Chorus:
Verse
1:
Walking
Exploring
Clapping
Swinging
Verse
2:
Grooving
Kissing
Playing
Prancing
Verse
3:
Sleeping
Bopping
Prowling
Dreaming
Animals
Animations
Main
Secondary-upon touch
· Monkey (figure 4)
o
Hold onto one limb of
tree and scratch under arm with the other saying oo oo oo
o ?
· Bird (figure 3)
o
Tweet while
flying/moving across sky
o Move up and down and flip going other direction (possibly track with
finger)
· Crocodile (figure 12)
o
Raise up out of the
water and “talk”-move jaw up and down
o
Move slowly across the water
· Lion (figure 8)
o
Roaring-stand in one
place with mouth opening and closing and head moving
o
?
· Hyena (figure 14)
o
Laughing:
o
?
· Owl (figure 5)
o
Hooting: beak moves
but body doesn’t
o
?
· Boa constrictor (figure 6)
o
Hissing while moving
around a branch
o
Move the other direction on the branch
· Elephant (figure 9)
o
Sway: moving head and
trunk while shifting from one foot to the other
o
Lift trunk? Spray water?
· Zebra (figure 13)
o
Dancing
o
Different dance moves
· Bat (figure 11)
o
Peeping?
o
?
· Frog (figure 10)
o
Hop
o
?
· Tiger (figure 7)
o
Growl
o
?
· Moonlight
o
Beaming (moon beams
move down onto the scene)
o
Moon rotates
Developmental Milestones for 3 year olds
- Correctly name familiar colors
- Understand the idea of same and different
- Pretend and fantasize more creatively
- Follow three-part commands
- Remember parts of a story
- Understand time better (for example, morning, afternoon, night)
- Count, and understand the concept of counting
- Sort objects by shape and color
- Complete age-appropriate puzzles
- Recognize and identify common objects and pictures
Extra Game items?
Color matching?
Same/different?
Organize the parts of the story:
Matching:
What animals go with which sounds?
What animals are made of which
patterns?
Time
Counting: How many…
Critique: tiger
more of an obvious pattern
Lion
possibly a map fabric

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